Parametricism is pretty new style in architecture. It arises not long ago, after post-fordism period, the period where everything is tailor-made, customized to fit everyone's need and preference. Like post-fordism, parametricism offers customization, but even higher calibration by the aids of computerized softwares. It features complex, free, organic forms that would be impossible to be made unless computer-generated. The structures it offers are very attractive and interesting.
From my point of view, parametricism are not quite tangible yet. Being new, there are only a few of parametric architectures nowadays. Most of the style are being seen in digital forms, such as image renderings and 3d models. It does show roughly what the building would look like, and a little of what the space feels like, but, I think, we need more. It is still too virtual, and too much virtual, or in another word, simulation, can be misleading. There is no prove that the real building could look exactly like in the simulation, because there really are a lot of restrictions in reality.
To be fair, we could actually expect more of the style to come as it is being built, and it is no doubt that parametricism brings a whole new level in design and architecture to our world.
NATTAPHAT WONGWEERACHOTKIT
Saturday, December 14, 2013
Thursday, December 12, 2013
Objectifying Things
Object (n.) |ˈäbjəkt|: a
material thing that can be seen and touched
Thing (n.) |THiNG|: an inanimate material
object as distinct from a living sentient being
From the meanings, we can see that the differences between object
and thing is that objects are fundamentally everything we see and touchable,
while things are objects, too, but the kinds that is lifeless. Having no life, things can also affect and
influence us humans in different ways.
We identify, define what is an object, what is a thing, and we
give certain values to it. Each thing
has its own value in our mind, and we then use those things to, once again,
define ourselves, making us unique, being apart from others, or blend in, get
into the trends. We say that hi-end
gadgets like smartphones, expensive clothing, or sport cars makes us look
richer, higher class, and more power, while, on the other hand,
low-technologies or old cars would look lower status-wise. In reality, those objects might not be much
different from each other, but our values that we gave to them make we see it
that way.
From my point of view, the theory on Things different from person to person, because it depends on
perspectives. What is extremely valuable
for one guy could worth nothing for another one, and vise versa. It depends, too, on cultures and social norms
of people. This theory is useful when
designing because the perspective of people can shift when the design of
objects are attractive, as we can see that this topic is seriously taken in the
movie “Objectified”.
Thursday, November 14, 2013
System on Deep Ecology
System means a set of things that connect to each other to form a network or a complex whole, while ecology deals with relationship of organisms and their surroundings. So, in my opinion, systems on deep ecology is how you plan on ecological aspects of the architecture. Eco-system does not work like a food chain where predators stay at the top and preys at the bottom, it works as interconnecting chains where each and every one of the organisms has its key role in the system, and if lacks even one of those, can affects the rest of the network. So, planning a system of deep ecology requires everything to works well together, which in a lot of sense similar to the utopia theory, it is an ideal world where every parts of the system works.
But it does not exist, yet. Why? Because right now things don't work that way. The eco-system nowadays leans towards us humans. Our buildings, technologies and innovations themselves cause disturbance to the whole system. We made our existence too big that it shrinks others, thus unbalancing the system, turning it into a more dystopia.
Thursday, October 31, 2013
Spaces or Places?
Normally, we would think that the word space and place are
not different from one another. When we
use it in a sentence, the meaning is kind of the same, but it really is
something different. Even though they
are close, we use it in a slightly distinct way. From my point of view, space refers to physical aspects of this world. The Earth is one big space that we are all
in. Spaces are more ambiguous and
undefined. On the other hand, place
refers to a more psychological quality.
When we talk about a place, we already have some knowledge, some
impressions, and some memories of
that particular space. Places are
spaces, but not all spaces can be places.
Again, since this is a theory, it is according to one’s
point of view. A place for one person
could be a space for another, because there is no attachment from that space
towards the person. Time can affect
space/place concept, too, since users and environment change all the time.
The movie we watch in class, Powaqqatsi, is a great example
of the concept. First the movie showed
different empty landscapes, and then people started to come in and live in
those areas. They build structures,
inhabit in the area, doing various activities, so those originally spaces
became places for these peoples.
Thursday, October 24, 2013
Erotics of Theories
Most of us, by now, are familiar with the word erotics of architecture. We have spent a whole semester exploring on
the term. Let us now recollect our
thoughts a little bit. Eroticism in architecture
is an ephemeral phenomenon, which gives us feelings when we are exposed to
it. From my point of view, erotics could
relate to most theories we have studied.
In phenomenology, the theory stimulated our strong emotional
sense when we encounter the space. It
plays with experiences of the users in the same way as eroticism. When we experience something, we got feelings
towards it, and that feelings vary from person to person. In simulation, the hyper reality state that
we are in also gives us strong feelings.
It gives sense of something very real, yet it’s fake and we don’t know
it. Since erotics related to feelings,
it is a personal experience, just like aesthetics, and the same as semiotics.
That said, erotics is more like an additional theory that we
can play with, but we couldn’t use it alone.
It is really hard to tell what is the real meaning of erotics, but it is
something that we could use to support our theory
Thursday, October 10, 2013
Aesthetics and a cup of tea
aesthetics |esˈTHetiks| (n.): a set of principles
concerned with the nature and appreciation of beauty, esp. in art.
The
term aesthetics refers to feeling beauty towards something. Again, it is feeling so it varies from person to person. What is super beautiful in one’s eyes might
be super awful in others’. However, some
aesthetic qualities were taught to us, suggested to us, or embedded into our
brains, because aesthetics can be like a trend. You may want to like something
because it is what the mainstream like, or you like it because the majority of
people do. Like fashion, you might not
like how you dress, but you dress like that anyway because that’s what other
people like. One of the examples of
aesthetic trends is the TWG Tea Company.
This English brand once used the land conquered over by English
colonization to grow tea leafs. Back
then everyone hated colonization. It
took away the defeated countries rights, freedom, and their territory. Now, in the 21st century, TWG
comes back again, not as a conqueror, but as restaurants. Lots of TWG branches opened in Southeast Asia
recently. This is also the act of
colonization, but now everyone likes it, because it is a trend. The aesthetics of being a high-class, sitting
in a nicely decorated café and drinking an English tea, is now likable.
As
for architecture, I think aesthetics is a very hard quality to play with. Since perfect
architecture does not exist, it
is nearly impossible to please everyone’s eyes with just one design. Of course, there are ‘international style’
that most of the people in the world agreed it looks neat, but not all of us
like the so-called ‘glass box’. From my
point of view, a good architecture raises contradictions. It gives different people questions that have
a lot of answers. As imperfect as it is,
it still success in grabbing attentions and comments.
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